Technical Artist (Unreal Engine)

Department: Realtime

employee

We are looking for Technical Artists to join our team in Budapest!

Responsibilities

  • Participate in developing the tools, pipelines, shaders, and art techniques for creating content
  • Find and implement solutions to technical problems
  • Optimise content for memory while retaining visual quality
  • Collaborate with programmers to develop and test new features and provide feedback during R&D
  • Manage and document workflows

Requirements

  • Proven experience working with Unreal Engine (Blueprint, Sequencer, Editor)
  • Experience in editing materials, lights and special effects
  • Good knowledge of 3D authoring packages (Maya, Substance, Houdini, etc)
  • Solid understanding of PBR workflow and shader programming

Pluses

  • Professional experience as a technical artist in games or related industries
  • Experience with VR and AR development
  • Graphics programming knowledge such as Python, C# or C++

What we offer

  • Preferably long-term employee position in Budapest
  • Possibility of working remotely during the COVID pandemic
  • Opportunity to work on high quality AAA projects
  • Supportive work environment
  • Personal relocation support